Building mobile-friendly websites is crucial in today's digital age. With the majority of internet users accessing websites through their mobile devices, a responsive design course can help you create websites that adapt to different screen sizes and devices.
A responsive design course will teach you how to use flexible grids, images, and media to create a website that is easily viewable on various devices. This means that your website will automatically adjust its layout to fit the screen size of the device, whether it's a smartphone, tablet, or desktop computer.
By taking a responsive design course, you'll learn how to use CSS media queries to create different styles for different screen sizes. This will allow you to tailor your website's layout and design to the specific needs of your users, regardless of the device they're using.
Web Design Principles
Web design principles are the foundation of creating an effective and user-friendly website. This module will cover the basic concepts of usability and user experience, which are essential for understanding how users interact with your website.
You'll learn how to guide users through your website with navbars, which is covered in the "Where can you go?" section, taking around 6 minutes to complete. This section is crucial in helping users navigate your website.
The "What is here?" section, which takes around 3 minutes, focuses on effective layout and how to communicate what content is available on your website. This is a key aspect of user experience, as it helps users quickly understand the purpose of your website.
Creating an accessible website is also a critical aspect of web design principles, covered in the "Accessibility" section, which takes around 4 minutes. This ensures that your website is usable by everyone, regardless of their abilities.
The module also covers guidelines for design, which takes around 10 minutes, and design examples, which takes around 16 minutes. These sections provide valuable insights into how to apply web design principles in practice.
Here's a summary of the key topics covered in this module:
- Usability and user experience
- Where can you go?
- What is here?
- Accessibility
- Guidelines for design
- Design examples
Responsive Design Fundamentals
Responsive design is all about creating a seamless user experience across different devices and screen sizes. This involves understanding the basic concepts of usability and user experience.
To create a responsive website, you need to consider the high-level requirements of creating an accessible website. This includes designing with the constraints of a mobile user in mind, as the majority of Internet consumption will be done on a mobile device in the near future.
A popular technique for achieving responsive design is the mobile first approach. This involves using styles targeted at smaller viewports as the default styles for a website, then using media queries to add styles as the viewport grows.
Here are the key principles of mobile first design:
- Use styles targeted at smaller viewports as the default styles
- Use media queries to add styles as the viewport grows
- Avoid unnecessary media assets by using media queries
- Consider avoiding CSS3 shadows, gradients, transforms, and animations within mobile styles
Responsive, Adaptive, Mobile
Responsive design is all about creating a website that adapts to different screen sizes and devices. The terms responsive, adaptive, and mobile are often used interchangeably, but they have distinct meanings.
Responsive design means a website reacts quickly to changes in the viewport, such as width and orientation. Adaptive design, on the other hand, involves modifying a website for a new purpose or situation. A combination of both is ideal for creating functional websites.
Mobile design is often used to describe building a separate website for mobile users, but this approach can be problematic. It requires a new code base and browser sniffing, which can be a challenge for developers and users alike.
The most popular technique in responsive design is using media queries to dynamically adapt to different browser and device viewports. This approach has the benefits of being all three: responsive, adaptive, and mobile.
Here are some common viewport sizes to consider when building a responsive website:
It's worth noting that using common viewport sizes as breakpoints is not the best approach. Breakpoints should be introduced when a website starts to break or look weird, rather than being based on device resolutions.
Aspect Ratio Features
Aspect Ratio Features are a crucial part of responsive design, allowing you to target specific devices and screen sizes based on their aspect ratio.
The aspect-ratio and device-aspect-ratio features specify the width/height pixel ratio of the targeted rendering area or output device.
These features can be used with the min and max prefixes to identify a ratio above or below a stated value. For example, the media query `@media all and (min-device-aspect-ratio: 16/9) { ... }` targets devices with a minimum aspect ratio of 16:9.
The value for the aspect ratio feature consists of two positive integers separated by a forward slash, where the first integer identifies the width in pixels and the second integer identifies the height in pixels.
Features in Queries
Media features are the backbone of media queries, allowing you to target specific attributes or properties. There are different types of media features, including height and width features.
The height and width features are based on the height and width of the viewport rendering area, and can be prefixed with the min or max qualifiers. For example, you can use `min-width` to target devices with a minimum width of 320px.
Media features can be used to identify high definition devices, including retina displays, using the pixel ratio feature. The pixel ratio feature includes the device-pixel-ratio feature and can be used with the min and max prefixes.
Common media features used in responsive design include min-width and max-width, which help build responsive websites on desktops and mobile devices equally. These features can be used to avoid confusion with device features.
Here are some common media features used in media queries:
By using media features, you can create targeted styles for individual browser and device circumstances, making your responsive design more effective.
Size and Resolution
In responsive design, it's essential to consider the size and resolution of devices to create a seamless user experience. The most commonly used features for this purpose are min-width and max-width, which help build responsive websites that adapt to desktops and mobile devices equally.
You can use the @media all and (min-width: 320px) and (max-width: 780px) feature to define a range of viewport sizes. This is particularly useful for creating responsive websites that work well on a variety of devices.
The resolution media feature specifies the resolution of the output device in pixel density. This can be expressed in different units, including dots per inch (dpi) or dots per centimeter (dpcm). For example, you can use the @media print and (min-resolution: 300dpi) feature to target high-resolution printers.
Here are some common viewport resolution values:
Using the target-densitydpi viewport value can provide more control over the resolution of a device, especially when pixel-by-pixel control is needed. However, this is a rare approach and should be used sparingly.
Size Features
Size Features are a crucial part of responsive design, allowing you to target specific devices and browsers based on their height and width. You can use the height and width media features to determine the rendering area of a device or browser viewport.
The height and width media features can be prefixed with the min or max qualifiers to build features like min-width or max-width. These are commonly used in responsive design to build websites that work equally well on desktops and mobile devices.
To define the height or width of the viewport, you can use the viewport meta tag with the height or width values. These values can be either a positive integer or a keyword, such as device-height or device-width.
Here are some common keywords used with the viewport meta tag:
Using the device defaults by applying the device-height and device-width values is recommended for the best results. This allows the website to be sized properly and pick up any qualifying media queries.
Resolution
Resolution is an important aspect to consider when designing for different devices. The resolution media feature specifies the resolution of the output device in pixel density, also known as dots per inch or DPI. It can accept various values, including dots per pixel (1.3dppx) and dots per centimeter (118dpcm).
You can use the min and max prefixes with the resolution media feature to set minimum and maximum resolution values. For example, @mediaprintand(min-resolution:300dpi){...} will apply the styles within the block to print media with a minimum resolution of 300 DPI.
The target-densitydpi viewport value can also be used to control the resolution of a device. This value accepts a handful of values, including device-dpi, high-dpi, medium-dpi, low-dpi, or an actual DPI number. Using the target-densitydpi viewport value is rare, but extremely helpful when pixel by pixel control is needed.
Here are some common values for the target-densitydpi viewport:
The pixel ratio media feature is also useful for identifying high definition devices, including retina displays. You can use the device-pixel-ratio feature with the min and max prefixes to set minimum and maximum pixel ratio values. For example, @media only screen and (-webkit-min-device-pixel-ratio:1.3), only screen and (min-device-pixel-ratio:1.3){...} will apply the styles within the block to devices with a minimum pixel ratio of 1.3.
Browser Support and Demo
Media queries, a crucial aspect of responsive design, don't work in Internet Explorer 8 and below, along with other legacy browsers.
Fortunately, there are suitable polyfills like Respond.js and CSS3-MediaQueries.js that can help with media queries in these browsers. These polyfills can be a good solution, but keep in mind that they can potentially slow down websites.
Respond.js is a lightweight polyfill that only looks for min/max-width media types, making it a great option if you're only using those types of media queries.
CSS3-MediaQueries.js is a more developed polyfill that offers support for a wider range of media queries, but it's also heavier and may have performance concerns.
Trying to keep up with new devices and resolutions can be an endless process, so it's essential to weigh the benefits of using a polyfill against the potential performance trade-off.
Mobile First Design
Mobile First Design is a technique that involves designing for smaller viewports first, then using media queries to add styles as the viewport grows. This approach makes sense, as a user on a mobile device shouldn't have to load styles for a desktop computer only to have them overwritten with mobile styles later.
The mobile first approach advocates designing with the constraints of a mobile user in mind, and it's a good idea to plan for the majority of Internet consumption to be done on a mobile device.
A common way to implement mobile first design is by using media queries, which allow you to target specific viewport sizes. For example, you can use `@media screen and (min-width: 400px)` to apply styles when the viewport is at least 400 pixels wide.
Here's an example of how media queries might be used in a mobile first design:
By using media queries, you can avoid downloading unnecessary media assets and reduce the load on mobile devices. It's also a good idea to avoid using CSS3 shadows, gradients, transforms, and animations within mobile styles, as they can cause heavy loading and reduce a device's battery life.
Responsive Design Techniques
Responsive design techniques are crucial for creating a seamless user experience across various devices and screen sizes. Flexible layouts are a key component of responsive design, and they're built using relative length units like percentages or em units.
To create a flexible layout, you can use a grid system with relative units for width, margin, and padding. This allows your layout to dynamically resize to any width.
Flexible grids can be built using a formula that involves dividing fixed units of length by the parent container's width. For example, to set a margin of 10px, you'd divide 10px by the parent container's width (in this case, 538px) to get 0.018587361, which you can then use as a percentage value.
Here are some key properties to use in flexible layouts:
- width
- margin
- padding
These properties can be set using relative length units like percentages or em units.
To take your flexible layout to the next level, you can use media queries to adjust your layout for different viewport sizes. Media queries can be used to help build a better experience when the layout gets too small or too large.
Flexible media is another important aspect of responsive design. To make media scalable, you can use the max-width property with a value of 100%. This ensures that media will scale down according to its container's width as the viewport gets smaller.
Here are some examples of how to use max-width to make media scalable:
- img, video, canvas { max-width: 100%; }
- section, aside { margin: 1.858736059%; }
- section { float: left; width: 63.197026%; }
- aside { float: right; width: 29.3680297%; }
By using relative length units and media queries, you can create a responsive design that adapts to different screen sizes and devices.
Flexible
Flexible layouts are the backbone of responsive design, and they're built with a flexible grid that can dynamically resize to any width. This grid is made up of relative length units, such as percentages or em units.
You can think of a flexible grid like a puzzle that adjusts to fit the available space. By using relative units, you can ensure that your layout scales proportionally with the viewport.
To create a flexible layout, you'll need to use relative length units to declare common grid property values like width, margin, or padding. This will allow your layout to adapt to different screen sizes.
Here's a quick rundown of the key properties you'll need to use:
- width: This property determines the width of an element.
- margin: This property sets the space between an element and its neighbors.
- padding: This property adds space between an element's content and its border.
By using these properties with relative length units, you can create a flexible layout that works on any device.
Building Responsive Websites
Building responsive websites is a crucial skill in today's digital landscape.
You'll gain skills in Responsive Web Design, HTML, JavaScript, and Cascading Style Sheets (CSS) through this course.
To create a responsive website, you'll need to apply principles of fluid grids, flexible images, and media queries to ensure optimal display across different devices.
The course covers a range of topics, including demonstrating proficiency in creating responsive web designs, applying UX principles, and testing responsive designs across multiple devices and browsers.
Here are some key skills you'll gain:
- Responsive Web Design
- HTML
- JavaScript
- Cascading Style Sheets (CSS)
You'll learn how to implement responsive design solutions using HTML, CSS, and JavaScript techniques effectively.
The course also covers how to test and debug responsive designs across multiple devices and browsers to ensure consistency and usability.
To improve site performance and search engine optimization (SEO), you'll learn how to implement responsive web design best practices.
Some of the specific topics covered in the course include:
- Demonstrate proficiency in creating responsive web designs that adapt seamlessly to various screen sizes and devices
- Apply principles of fluid grids, flexible images, and media queries to ensure optimal display across different devices
- Utilize HTML, CSS, and JavaScript techniques effectively to implement responsive design solutions
- Develop an understanding of user experience (UX) principles and apply them to create intuitive and accessible responsive layouts
- Test and debug responsive designs across multiple devices and browsers to ensure consistency and usability
- Implement responsive web design best practices to improve site performance and search engine optimization (SEO)
By the end of this course, you'll be able to build responsive and visually appealing websites using tools like Bootstrap and Elementor.
Responsive Design
So, you're interested in learning about responsive design. You'll start by understanding the basic concepts of usability and user experience, which takes about 2 minutes to learn.
Usability and user experience are crucial in web design, and you'll learn about them in the first module of the course. You'll also learn how to tell the user where they can go with navbars.
The course is divided into several modules, each with its own set of topics and time allocations. Here's a breakdown of what you can expect:
You'll also get to practice what you've learned with quizzes and exercises, such as the Web design principles summary quiz, which takes about 30 minutes to complete.
As you progress through the course, you'll learn more about designing an accessible website and how to create effective layouts. You'll even get to work with navbars and learn how to build a responsive grid.
Sources
- https://www.coursera.org/learn/responsive-web-design
- https://learn.shayhowe.com/advanced-html-css/responsive-web-design/
- https://www.classcentral.com/course/freecodecamp-responsive-web-design-34059
- https://coderstrust.global/course/responsive-web-design/
- https://developer.mozilla.org/en-US/docs/Learn/CSS/CSS_layout/Responsive_Design
Featured Images: pexels.com